Monday, November 11, 2013
-
Meet the Indiegogo "Transform the Smartphone Challenge" Finalists
For the last few months, developers and entrepreneurs have been busy sharing their ideas for creating the next generation of Moto Mods through our...
> Read More -
Unlimited Possibilities: Moto Mod Innovation Goes Global
When we launched the Moto Z family of smartphones and Moto Mods, we opened up a new world of possibilities. We shared our commitment to innovation...
> Read More -
Magnifying Community Impact: Moto Dedicates Music Studio in São Paulo, Brazil
Our mission: to promote the social inclusion of low-income youth in Brazil through cultural entrepreneurship. The result? “Estúdio Moto” (Moto Studio)...
> Read More -
Mod the Future Visits the Big Apple: Behind the Scenes at the NYC Hackathon
What do 53 developers, 18 entrepreneurs, three designers, one surgeon and a dog named Goose have in common? These eager participants (and K9) all...
> Read More -
From New Releases to Hackathons, Moto Mods Gain Momentum
Six months ago, we took a stand against incremental innovation with our Moto Z family of smartphones and Moto Mods™ – and we’ve never looked...
> Read More
Moto X Brings the Gift of Choice to All Major U.S. Carriers For the Holidays
From your clothes to your car, you express your personal style. Why should your smartphone be any different?
Moto X, the first smartphone designed by you and assembled in the USA, is now available for customization on all major U.S. carriers including Verizon Wireless, Sprint, T-Mobile and AT&T.
Just in time for the holidays, you can now choose to add a custom phrase to the back of your Moto X. With fiber laser technology, you can sign your design like never before. Show your team spirit, sport your nickname or give a gift with the ultimate personal touch by adding this free feature when you customize your Moto X on Moto Maker.
Using our online studio, Moto Maker, you can customize your device inside and out. Select your front, back and accent colors, choose memory, add accessories and more. Using 3D beta, a new feature that uses WebGL* technology, spin, zoom, and explore every angle of your uniquely designed phone before it’s ever assembled. Go on...give it a try.
And the best part? For a limited time, Moto X will be available for the promotional price of $99.99 with a new two-year contract from participating carriers. See here for details.
Coming soon, your Moto X will get even sweeter with Android 4.4 KitKat. Stay up to date on the latest upgrade information on our support site.
Now, show us your style!
*3D Beta is best viewed with Google Chrome. Don’t worry, if you haven’t yet upgraded our responsive design for mobile, tablet, and other browser platforms will continue to work in standard mode.
WebGL is not supported by all browsers and requires a capable graphics card with updated drivers. Mac and PC platforms are only supported at this time. For a full list of WebGL capable browsers, visit http://en.wikipedia.org/wiki/WebGL#Desktop_browsers. To test your browser now, visit http://get.webgl.org/
Moto X, the first smartphone designed by you and assembled in the USA, is now available for customization on all major U.S. carriers including Verizon Wireless, Sprint, T-Mobile and AT&T.
Just in time for the holidays, you can now choose to add a custom phrase to the back of your Moto X. With fiber laser technology, you can sign your design like never before. Show your team spirit, sport your nickname or give a gift with the ultimate personal touch by adding this free feature when you customize your Moto X on Moto Maker.
And the best part? For a limited time, Moto X will be available for the promotional price of $99.99 with a new two-year contract from participating carriers. See here for details.
Coming soon, your Moto X will get even sweeter with Android 4.4 KitKat. Stay up to date on the latest upgrade information on our support site.
Now, show us your style!
*3D Beta is best viewed with Google Chrome. Don’t worry, if you haven’t yet upgraded our responsive design for mobile, tablet, and other browser platforms will continue to work in standard mode.
WebGL is not supported by all browsers and requires a capable graphics card with updated drivers. Mac and PC platforms are only supported at this time. For a full list of WebGL capable browsers, visit http://en.wikipedia.org/wiki/WebGL#Desktop_browsers. To test your browser now, visit http://get.webgl.org/
Tuesday, October 29, 2013
Introducing Motorola Spotlight Stories™ - Storytelling Designed for Smartphones
Smart phones have become deeply personal devices, indispensable in our lives. Storytelling is the most timeless and human of activities. Yet the stories that live on our mobile phones are mostly adapted from other media -- like TV shows, movies and books -- merely shrunk down to a smaller screen. Why is that? We decided to change it. So, we created a new way of telling stories, one designed specifically for smartphones, where the capabilities of the device are part of the experience itself.
Together with our team of Motorola engineers and Oscar-winning director Jan Pinkava, we’re happy to announce the debut of Windy Day, the first immersive, interactive story made for mobile phones, launched using a first-of-its-kind storytelling platform called Motorola Spotlight Stories.
Motorola Spotlight Stories aren’t games, movies or videos. They’re different. New. Here’s how some of our first audience members reacted when they saw Windy Day for the first time:
When the first Android phone came out almost five years ago, it had roughly the same graphics computation performance as a Nintendo Gameboy Advance, which came out five years before that. Since then, the performance improvement of mobile processors has been astonishing. The graphics chipset on the Moto X has 600 times the computation capability of that first Android device, and next year mobile graphics processors will surpass the computation capabilities of video game consoles such as the PS3 and Xbox 360.
Where is all that graphics power going? When we measured it, we found that outside of a few graphically advanced apps and games, it’s barely being used. It was a graphics-processing treasure chest hidden in plain sight.
So, we decided to make something new.
We tuned the Moto X so that, even in the most stressful user-interface conditions, up to 60% of its graphics capability is accessible. We took advantage of that access to build a powerful creative canvas for storytellers, incorporating a real-time 3D graphics engine, an advanced rendering technique from Pixar called OpenSubdiv, and sensor algorithms adapted from the landing systems of interplanetary spacecraft. Really.
We invited some of the best storytellers of our generation to paint something on this canvas. Jan Pinkava, the Oscar-winning director of Geri’s Game and co-director of Ratatouille, Oscar-winning producer Karen Dufilho, animator and Academy Award nominee Doug Sweetland, Caldecott-winning illustrator Jon Klassen, veteran animator Mark Oftedal, composer Scot Stafford and artists from eight different countries joined us to build the first Motorola Spotlight Story: Windy Day. It’s our gift to you. We hope it makes you smile.
Motorola Spotlight Stories are featured exclusively on the Moto X. Stay tuned for more, because we are continuing to work with award-winning storytellers. There are a lot more stories to tell.
Watch what happened when one of our own product managers, Kevin, showed Windy Day to his 2-year-old son—then check out Windy Day for yourself.
Baback Elmieh
Advanced Technologies and Project (ATAP) Technical Program Lead
Visit our Tumblr page to stay up to date with future Stories and further information on the technical achievements.
Together with our team of Motorola engineers and Oscar-winning director Jan Pinkava, we’re happy to announce the debut of Windy Day, the first immersive, interactive story made for mobile phones, launched using a first-of-its-kind storytelling platform called Motorola Spotlight Stories.
Motorola Spotlight Stories aren’t games, movies or videos. They’re different. New. Here’s how some of our first audience members reacted when they saw Windy Day for the first time:
When the first Android phone came out almost five years ago, it had roughly the same graphics computation performance as a Nintendo Gameboy Advance, which came out five years before that. Since then, the performance improvement of mobile processors has been astonishing. The graphics chipset on the Moto X has 600 times the computation capability of that first Android device, and next year mobile graphics processors will surpass the computation capabilities of video game consoles such as the PS3 and Xbox 360.
Where is all that graphics power going? When we measured it, we found that outside of a few graphically advanced apps and games, it’s barely being used. It was a graphics-processing treasure chest hidden in plain sight.
So, we decided to make something new.
We tuned the Moto X so that, even in the most stressful user-interface conditions, up to 60% of its graphics capability is accessible. We took advantage of that access to build a powerful creative canvas for storytellers, incorporating a real-time 3D graphics engine, an advanced rendering technique from Pixar called OpenSubdiv, and sensor algorithms adapted from the landing systems of interplanetary spacecraft. Really.
We invited some of the best storytellers of our generation to paint something on this canvas. Jan Pinkava, the Oscar-winning director of Geri’s Game and co-director of Ratatouille, Oscar-winning producer Karen Dufilho, animator and Academy Award nominee Doug Sweetland, Caldecott-winning illustrator Jon Klassen, veteran animator Mark Oftedal, composer Scot Stafford and artists from eight different countries joined us to build the first Motorola Spotlight Story: Windy Day. It’s our gift to you. We hope it makes you smile.
Motorola Spotlight Stories are featured exclusively on the Moto X. Stay tuned for more, because we are continuing to work with award-winning storytellers. There are a lot more stories to tell.
Watch what happened when one of our own product managers, Kevin, showed Windy Day to his 2-year-old son—then check out Windy Day for yourself.
Baback Elmieh
Advanced Technologies and Project (ATAP) Technical Program Lead
Visit our Tumblr page to stay up to date with future Stories and further information on the technical achievements.
Monday, October 28, 2013
Goodbye Sticky. Hello Ara.
Over the last six months, our MAKEwithMOTO team took Sticky, a truck wrapped entirely in velcro and filled with rooted, hackable Motorola smartphones and high-end 3D printing equipment, across the country for a series of make-a-thons. On that trip we saw the first signs of a new, open hardware ecosystem made possible by advances in additive manufacturing and access to the powerful computational capabilities of modern smartphones. These included new devices and applications that we could never have imagined from inside our own labs. Open fuels innovation. See some examples here, here, and here.
After the trip, we asked ourselves, how do we bring the benefits of an open hardware ecosystem to 6 billion people?
Meet Ara.
Led by Motorola’s Advanced Technology and Projects group, Project Ara is developing a free, open hardware platform for creating highly modular smartphones. We want to do for hardware what the Android platform has done for software: create a vibrant third-party developer ecosystem, lower the barriers to entry, increase the pace of innovation, and substantially compress development timelines.
Our goal is to drive a more thoughtful, expressive, and open relationship between users, developers, and their phones. To give you the power to decide what your phone does, how it looks, where and what it’s made of, how much it costs, and how long you’ll keep it.
Here’s a sneak peek at early designs for Project Ara:
The design for Project Ara consists of what we call an endoskeleton (endo) and modules. The endo is the structural frame that holds all the modules in place. A module can be anything, from a new application processor to a new display or keyboard, an extra battery, a pulse oximeter--or something not yet thought of!
We’ve been working on Project Ara for over a year. Recently, we met Dave Hakkens, the creator of Phonebloks. Turns out we share a common vision: to develop a phone platform that is modular, open, customizable, and made for the entire world. We’ve done deep technical work. Dave created a community. The power of open requires both. So we will be working on Project Ara in the open, engaging with the Phonebloks community throughout our development process, as well as asking questions to our Project Ara research scouts (volunteers interested in helping us learn about how people make choices). In a few months, we will also send an invitation to developers to start creating modules for the Ara platform (to spice it up a bit, there might be prizes!). We anticipate an alpha release of the Module Developer’s Kit (MDK) sometime this winter.
So stay tuned. There will be a lot more coming from us in the next few months.
--Paul Eremenko, and the Motorola Advanced Technology and Projects group, Project Ara Team
After the trip, we asked ourselves, how do we bring the benefits of an open hardware ecosystem to 6 billion people?
Meet Ara.
Led by Motorola’s Advanced Technology and Projects group, Project Ara is developing a free, open hardware platform for creating highly modular smartphones. We want to do for hardware what the Android platform has done for software: create a vibrant third-party developer ecosystem, lower the barriers to entry, increase the pace of innovation, and substantially compress development timelines.
Our goal is to drive a more thoughtful, expressive, and open relationship between users, developers, and their phones. To give you the power to decide what your phone does, how it looks, where and what it’s made of, how much it costs, and how long you’ll keep it.
Here’s a sneak peek at early designs for Project Ara:
We’ve been working on Project Ara for over a year. Recently, we met Dave Hakkens, the creator of Phonebloks. Turns out we share a common vision: to develop a phone platform that is modular, open, customizable, and made for the entire world. We’ve done deep technical work. Dave created a community. The power of open requires both. So we will be working on Project Ara in the open, engaging with the Phonebloks community throughout our development process, as well as asking questions to our Project Ara research scouts (volunteers interested in helping us learn about how people make choices). In a few months, we will also send an invitation to developers to start creating modules for the Ara platform (to spice it up a bit, there might be prizes!). We anticipate an alpha release of the Module Developer’s Kit (MDK) sometime this winter.
So stay tuned. There will be a lot more coming from us in the next few months.
--Paul Eremenko, and the Motorola Advanced Technology and Projects group, Project Ara Team
Monday, October 28, 2013
Hey, New York: Moto Tweet Fleet to the Rescue

At Motorola, the kinds of things we obsess over are answering real people’s needs and unlocking the power of personal, customized interactions.
Then we got to thinking: Why should we stop at device experiences?
So we’re rolling out a new social experiment to take customer support to a completely new level: the Moto Tweet Fleet. It’s a roving troupe of Motorola ambassadors that leverages public hyper-local data on Twitter to rush to your rescue in real time when you need help.
We’ve all been there: Your battery is dead. You’re lost and frustrated. You’re hungry and cranky. Whatever it is, the friendly fleet is ready to come give a hand. While you’re with the fleet, you can even meet our new Moto X and customize your own using the Moto Maker online studio.
Oh, and did we mention swag? We’ve partnered with smart USA to deck out the fleet with stylish smart cars, from which ambassadors hand out Sol Republic headphones and other Motorola accessories to lucky passersby. What could be better to pair with a fully customizable Moto X and accessories than a customizable smart car?
We’re starting with a beta program in neighborhoods throughout New York City and hope to expand to Chicago next. If you’re in New York, all you have to do is tweet at @MotoTweetFleet between 11 a.m. ET and 7 p.m. ET daily. See you out there.
Tuesday, September 10, 2013
Moto X: The Smartphone Comes Home
There are 150 million smartphones in the USA. Until Moto X, not one of them was made here.
When we set out to make Moto X, we asked ourselves, why?
Conventional wisdom said it wasn’t possible. Experts said that costs are too high in the US; that the US has lost its manufacturing capability; and that the US labor force is too inflexible. And it’s true that most manufacturing in the consumer electronics industry moved offshore over a decade ago.
One year ago, we chose to believe differently. We chose to be optimistic about the future of manufacturing in America. Not because making our flagship product here in the US is the easy thing to do, but because it’s the right thing to do.
People called us crazy. But we quickly realized that it's not economics that prevents consumer electronics companies from making things locally. It's lack of imagination and vision.
First, the economics have changed. It’s not that much more expensive to make a phone here than in Asia.
Second, innovation is an iterative process of redesigning and refining. That process becomes much easier when the people designing the products are near to the people building them.
Third, consumers have changed. Some want to participate in the design of their device so they can reflect their personal style, and that’s much harder if your manufacturing is overseas. Others want a locally built product and want to know they are supporting local jobs.
But there is a larger reason that ultimately motivated us to assemble Moto X here in the US.
Producing Moto X locally helps bring innovation back home, which is essential to the economic health of the US. It provides jobs and helps maintain technical skills that would otherwise be lost. It’s also true to our nature. We’re makers, and we should continue to be makers.
So, today we’re celebrating the official launch of the manufacturing facility in Fort Worth, Texas, that builds every Moto X sold in the US. Some said it couldn’t be done, but the factory we just opened and the people working there are proof that it could. We’ve created more than 2,000 jobs in Fort Worth in less than four months, and we’re still hiring.
I couldn’t be more proud of the work our team has done.
We think people will be proud to carry a phone that’s built in the US. And now they have that choice.
--Dennis Woodside, CEO, Motorola
View Larger Map
When we set out to make Moto X, we asked ourselves, why?
Conventional wisdom said it wasn’t possible. Experts said that costs are too high in the US; that the US has lost its manufacturing capability; and that the US labor force is too inflexible. And it’s true that most manufacturing in the consumer electronics industry moved offshore over a decade ago.
One year ago, we chose to believe differently. We chose to be optimistic about the future of manufacturing in America. Not because making our flagship product here in the US is the easy thing to do, but because it’s the right thing to do.
People called us crazy. But we quickly realized that it's not economics that prevents consumer electronics companies from making things locally. It's lack of imagination and vision.
First, the economics have changed. It’s not that much more expensive to make a phone here than in Asia.
Second, innovation is an iterative process of redesigning and refining. That process becomes much easier when the people designing the products are near to the people building them.
Third, consumers have changed. Some want to participate in the design of their device so they can reflect their personal style, and that’s much harder if your manufacturing is overseas. Others want a locally built product and want to know they are supporting local jobs.
But there is a larger reason that ultimately motivated us to assemble Moto X here in the US.
Producing Moto X locally helps bring innovation back home, which is essential to the economic health of the US. It provides jobs and helps maintain technical skills that would otherwise be lost. It’s also true to our nature. We’re makers, and we should continue to be makers.
So, today we’re celebrating the official launch of the manufacturing facility in Fort Worth, Texas, that builds every Moto X sold in the US. Some said it couldn’t be done, but the factory we just opened and the people working there are proof that it could. We’ve created more than 2,000 jobs in Fort Worth in less than four months, and we’re still hiring.
I couldn’t be more proud of the work our team has done.
We think people will be proud to carry a phone that’s built in the US. And now they have that choice.
--Dennis Woodside, CEO, Motorola
View Larger Map
Monday, September 09, 2013
It’s Time To Ditch The Lazy Phone
Moto X: New Ads, New Availability and Moto Match
The world is full of lazy phones. Phones that blink at you most of the day and sleep the rest. These phones make you do all the work.
Does this look familiar?
See more Lazy Phone ads for Active Display and Quick Capture.
That’s why Moto X was built with one thing in mind - you. It responds to you...it does things for you...it’s designed by you.
Want information? It pulses with what’s important at a glance. Want to get directions, search the web, call a friend? Just talk and it responds to your voice – no touching necessary. Want Moto X to match the colors of your favorite kicks or sports team? Design it that way yourself.
Moto X is all about you and it’s all about choice. That choice includes the wireless carrier you want.
Moto X is now available in the US at AT&T, Sprint, U.S. Cellular, Verizon Wireless - and starting today - T-Mobile via Motorola.com. If you’d like to create a phone that’s uniquely yours through Moto Maker, the design experience is currently available with AT&T.
Outside the US, Moto X is also on-sale at Rogers in Canada, Claro in Puerto Rico, Vivo in Brazil, and at Movistar in Chile (also available at Claro in Chile later this week). Additionally, we’ll be announcing more availability across Latin America shortly.
In the meantime, check out Moto Match, our new Facebook and real-life Booth Experience. Moto Match uses color detection technology to create a Moto X based on your style.
On Facebook, Moto Match is the first phone configurator that allows you to use Facebook photos to quickly and easily create a customized Moto X that truly reflects your personal style. Simply choose a favorite pic from your Facebook timeline, and the app will do the rest by identifying the photo’s most prominent colors and creating Moto X to match. You can create as many designs as you like and share them with your friends, not only on Facebook but Pinterest too.
In the Moto Match Booth (below), fashionistas step in and the screen recognizes what you're wearing, then picks a Moto X to match your look. You can then personalize the photo with your signature and email the image to share with your friends or purchase it later.
The Moto Match Booth is debuting this week at Milk Studios during MADE fashion week. Follow #MotoXMADE on Twitter to find out how you can win tickets to the closing event or come by Milk Studios to try the Moto X on for size.
Whether on Facebook or at the Booth, Moto Match has built in social sharing components and will also help you purchase a device by driving you directly to our website or sending you an email with your design so you can buy it later.
Subscribe to:
Posts
(
Atom
)







